The retail industry has something that tires gamers. On the contrary, when they play TBC Classic, they are ecstatic and ready to continue to upgrade. One is a simplified leveling experience, and the other is a more difficult and time-consuming process. However, the latter players find it more fun than the former. Why is this and what makes playing and farming World of Warcraft TBC Classic gold coins much better than retail?
Time and rewards
Retail uses various activities and rewards to bombard players. In theory, this is a good idea, right? Players perform activities and receive rewards. What makes it so bad is the gate of time. Players can only perform part of the activity and must wait until the next part is available. Then, once they get the reward, they will have to replace them when the next patch arrives.
In other words, players must log in every day to complete the mission. After a few days, what they got will soon be replaced. Doesn't this make all your efforts useless? Why go all out to get WoW TBC Classic items that will be replaced in a few days? What's the point?
Players spend all their time on a bad reward excuse. In TBC Classic, you can keep a team even if it takes some time, even after multiple levels. Obtaining them is also more important, because some of these parts are obtained after performing missions or hunting for a long time. Players' efforts will obtain equipment that can be preserved for a long time.
In addition, they can proceed at their own pace. If you want to complete the entire task at once or complete one task at a time, no problem. They can complete a lot of tasks, and they can also take a break in the process. There is no waiting time here, and you don’t have to wait several days for the next part. They can swipe "World of Warcraft" TBC Classic coins, go fishing or hang out with friends. No pressure to complete everything on time.
Progress difference
In retail, a character gets talents or talent upgrades every 5 levels. This means that there are 4 levels of progress, of which the only sign of progress is an increase in the number of levels. On the other hand, no one will stay at that level for a long time anyway. Nonetheless, it's like players only get rewards every 5 levels, and sometimes it's not even a good upgrade.
The optimization process also led to the scaling of enemy levels. With this, no player will really be surpassed. Even if they can maintain their level in one place, it will not cause a sense of progress. After all, they stay in one place.
Compare it with TBC Classic, whose position is locked by hierarchy. If you do not reach a certain level, players cannot go to certain locations. Enemies will be too powerful or unable to learn the required skills at their level. In the end, the location became too easy, and the characters became too powerful for the area.
They can also get talent points at all levels, which helps to get a sense of progress. They feel the gradual process of becoming more powerful in Classic than in retail. These use your World of Warcraft TBC Classic account instead of your World of Warcraft account (although they are actually the same).
What does it mean?
Well, the retail schedule system is flawed. It is true that players reward them so quickly, but when players can’t even enjoy them for a long time, are they really rewarding? There are too many rewards, which almost makes it meaningless.
This is why some players have been playing classics instead of retail. They like the feeling of slow progress and strengthened character. Of course, there are also players who prefer the retail version of the system. This is natural and depends on the player's interpretation. It all depends on whether you like comfort or effort. There is nothing wrong with preferring one of them.
However, you will anger other noisy players who oppose your point of view. But don't let them prevent you from enjoying the game as you want. As long as you have fun, there should be no problem, even if you like what they don’t like.
In any case, whether there are defects or not, it is the developer's prerogative to fix it or not. This may not be the way players like it, but no one can please everyone. For every opponent, someone will agree with his decision.
Have fun and continue playing World of Warcraft TBC Classic!